41. She said the commission was exploring whether criminal charges might apply to entertainment companies, including game companies, that deliberately aim adult content at children.
42. Still, game companies are not shy about promoting violent content on packages.
43. That language has become a foundation for game companies and businesses to build on.
44. The best game companies now use set designers, directors and actors, often directly from Hollywood.
45. The Internet changes all that, by letting game companies release well-spaced chapters that can be downloaded or played on corporate servers.
46. The major game companies regarded video games, running on the console technology of Sony, Sega and Nintendo, as the mass-market channel.
47. The maneuvering is as tricky for game companies as it is for players.
48. The PictureParadise technology has been developed by Sony, and Tecmo is the first game company to adopt it in a U.S. title.
49. The reaction of commercial game companies to mod activity varies.
50. These postings have since become an important way for game companies to keep their audiences up to date on the development of highly anticipated games.