31. The idea did not go over big with Andover, whose players hoped the game, like a bad cold, would simply go away. 32. The idea has not gone very far. 33. The idea went unnoticed at first. 34. The ideas go beyond the conventional ergonomic issues, such as what chairs reduce back strain and what keyboards help workers avoid repetitive stress injuries. 35. The important thing is that the ideas are going to be discussed. 36. The good ideas are going to have to come from the tribes themselves. 37. The idea has largely gone unheeded. 38. Then the idea goes into a central file. 39. This idea goes back a long time to somebody nobody knows about, a man named Henry Schaefer-Simmern. |