1. Besides anticipating the popularity of interactive games, the two had a knack for designing them. 2. Indeed, the two have a causal relationship. 3. Out of all these, only two have to live to maturity to maintain the level of the population. 4. The two apparently had had informal discussions about a deal, but none recently. 5. The two have a fairly close friendship and similar musical tastes. 6. The two of us have a planet to ourselves. 7. To them, it was a game, and those two had very large feelings of inadequacy. 8. Parents could clone a second child who resembled their first in appearance, but all the evidence suggests the two would have very different personalities. |