1.   The reason is that the games industry relies on selling computers to a market that is more comfortable with appliances.

2.   This trend towards ultra-portability is also mirrored in the computer games industry.

3.   Since the launch of the Playstation, the games industry has become the fastest-growing segment of the entertainment industry.

4.   Some of the responsibility does fall on the games industry, but some of it must fall on the parents, Megan said.

5.   The games industry is now preparing to take on the PC and the television.

6.   These programmers worked on DirectX, its game development software, and many had once worked in the games industry.

7.   Unlike music and movies, the games industry does consider marketing inappropriate products to children to be a violation of its self-regulatory code.

8.   Once seen only in the interactive games industry, interactive applications are emerging in many fields such as education, healthcare, entertainment, corporate industries and many more.

n. + industry >>共 483
tobacco 5.90%
oil 3.86%
auto 3.65%
computer 3.19%
airline 2.84%
entertainment 2.78%
construction 2.45%
service 2.36%
music 2.18%
telecommunication 2.15%
game 0.04%
game + n. >>共 249
organizer 4.97%
play 3.78%
end 3.38%
official 3.38%
open 2.78%
goal 1.99%
record 1.99%
way 1.79%
industry 1.59%
start 1.59%
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